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December 1, 2022
Did you catch our July roundup of 50+ intriguing metaverse-related statistics ? We're back with more (sometimes conflicting) research findings and survey results to inform your…
October 3, 2022
In a 2018 Capgemini report , 82% of companies who were then implementing augmented and virtual reality (AR/VR/MR or XR) technologies said the benefits exceeded their expectations.…
September 19, 2022
Today’s higher education students are the workforce of tomorrow. Thanks to the efforts of James Frazee and Sean Hauze, many SDSU graduates will enter the professional world with…
September 7, 2022
If you believe Mark Zuckerberg, we are no more than five years away from commuting to work via virtual reality headset, meeting colleagues as avatars, and spending much of our…
July 26, 2022
Imagine: It’s your first day as a service technician . You’re standing in front of a broken machine in urgent need of repair. Your only tool is a cumbersome, outdated paper manual…
July 25, 2022
The first step to using AR/VR/MR (XR) in your business is 3D content creation. It’s also one of the biggest pain points, particularly the time and cost of capturing real-world…
July 21, 2022
Employees 52% of employees are open to meetings in the metaverse , while 47% are “okay” with representing themselves as avatars in these virtual meetings. (Microsoft Work Trend…
June 21, 2022
Who exactly is the next generation of the workforce?
June 6, 2022
The Augmented World Expo (AWE) 2022 took place last week. As always, we’re recapping all the major enterprise-related news to come out of the event: Campfire The holographic…
May 25, 2022
The skills gap has become a skills crisis. Augmented Reality is helping industrial organizations enable on-the-job training, capture and scale expertise, recruit younger workers…
May 23, 2022
You’ve probably never heard of Intertape Polymer Group (IPG) and yet – if you’re a frequent online shopper – you most likely interact with their products regularly whenever you…
May 16, 2022
When it comes to the enterprise AR/VR/MR (XR) space, the immersive devices used to enter digital worlds are nothing new. What is new is rising consumer awareness of and interest in…