by Emily Friedman | Sep 20, 2016 | By Industry
What is the potential for Augmented Reality and Virtual Reality in the AEC industry? How might viewing virtual objects integrated into one’s physical environment or immersing oneself into a virtual world benefit the AEC sector? In this article, we will focus...
by Emily Friedman | Sep 9, 2016 | Editorial
The applications (for wearables) are essentially the same across industries; it’s the environment that changes. I’ve said it before, and I’ll say it again: The value of wearable technology for enterprise lies in arming the right person with the right information at...
by Emily Friedman | Sep 1, 2016 | Editorial
One theme that emerged over and over again, phrased in different ways, at the 2nd annual Enterprise Wearable Technology Summit this past June was the idea of the user as king: In determining a viable use case for your business, start with the user or worker by...
by Emily Friedman | Aug 9, 2016 | Editorial
Insights on the Wearable User from EWTS 2016J.P. Gownder speaks about enterprise wearables as a journey, and that is a great metaphor. I mean what was Peggy Gulick‘s case study if not one manufacturer’s (AGCO’s) journey with wearables? On the second morning of EWTS,...
by Emily Friedman | Jul 27, 2016 | Editorial
Last month’s Enterprise Wearable Technology Summit was a truly special event, and I’m not just saying that because I helped organize it (wink). In less than a year – from the very first EWTS in October 2015 to June 2016 – the enterprise wearables space has progressed...