by Emily Friedman | Jan 4, 2023 | Editorial
We don’t know the full extent to which the metaverse will change our lives. We don’t know what today’s collection of virtual worlds and immersive experiences will ultimately become. But we do know that AR/VR/MR (XR), the technologies underpinning those metaverses,...
by Emily Friedman | Jan 3, 2023 | By Application
Today, we’re launching the BrainXchange Directory of Enterprise XR Use Cases, a living, breathing list of companies who have or are currently testing and using immersive technologies for applications such as remote support, training, design, marketing, and more....
by Emily Friedman | Dec 22, 2022 | By Technology
Last year, to summarize the 2021 XR market in three bullet points, I wrote, “1) Apple glasses rumors, 2) Mark Zuckerberg’s philosophical musings about the future of work, and 3) The Metaverse.” Well, not much has changed: Journalists are still analyzing patents and...
by Emily Friedman | Dec 19, 2022 | By Application
In 2020 and 2021, augmented reality remote support went mainstream and virtual reality training use cases exploded. Though training and remote support remained the top two AR/VR/MR (XR) applications in enterprise in 2022, organizations also explored virtual meetings...
by Emily Friedman | Dec 1, 2022 | By Technology
Did you catch our July roundup of 50+ intriguing metaverse-related statistics? We’re back with more (sometimes conflicting) research findings and survey results to inform your organization’s metaverse strategy in the coming year. Innovation 51% of...