by Emily Friedman | Oct 3, 2022 | By Application
In a 2018 Capgemini report, 82% of companies who were then implementing augmented and virtual reality (AR/VR/MR or XR) technologies said the benefits exceeded their expectations. Four years and one global pandemic later, the number of companies using XR has only grown...
by Emily Friedman | Sep 19, 2022 | By Technology
Today’s higher education students are the workforce of tomorrow. Thanks to the efforts of James Frazee and Sean Hauze, many SDSU graduates will enter the professional world with experience using AR and VR technologies, becoming the first generation to use XR both at...
by Emily Friedman | Sep 7, 2022 | By Technology
If you believe Mark Zuckerberg, we are no more than five years away from commuting to work via virtual reality headset, meeting colleagues as avatars, and spending much of our working lives (providing tons of data to Facebook) in VR. Five years is unrealistic...
by Emily Friedman | Jul 26, 2022 | By Technology
Imagine: It’s your first day as a service technician. You’re standing in front of a broken machine in urgent need of repair. Your only tool is a cumbersome, outdated paper manual that’s clearly passed through the hands of dozens of employees before you. You thumb...
by Emily Friedman | Jul 25, 2022 | By Technology
The first step to using AR/VR/MR (XR) in your business is 3D content creation. It’s also one of the biggest pain points, particularly the time and cost of capturing real-world environments and objects for immersive experiences. This was the subject of a recent webinar...